Audio model · from 7 credits
Generate a voice-over with ElevenLabs Sound Effects
Sound Effects is ElevenLabs' sound effects generator: a creaking door, rain on a roof, a crowd murmur, anything you can describe in a sentence comes out as a clean file of up to 22 seconds. Set the duration with a slider or let the model choose, enable the loop option for seamless ambiences, and dose how closely it follows the prompt. The sound-design tool for canvas videos.
Capabilities
- Durations: 1–22 s
ElevenLabs Sound Effects next to its closest siblings
Figures pulled from the same registry as billing: when a price or a cap changes, this table changes with it.
| ElevenLabs Sound Effects | ElevenLabs Dialogue v3 | ElevenLabs Multilingual v2 | |
|---|---|---|---|
| Base price | 7 credits / minute | 14 credits / 1,000 characters | 14 credits / 1,000 characters |
| Voices | – | 21 | 21 |
| Max prompt | 450 characters | 3,000 characters | 5,000 characters |
How to use it on Imaginode
- 1Add a Voice-over node from the toolbar.
- 2Write or wire in the text to read, pick a voice: the price follows the text length.
- 3Generate, listen in the node and download the MP3.
Frequently asked questions
How much does a voice-over generated with ElevenLabs Sound Effects cost?
7 credits per minute of voice produced, about $0.08 (1 credit = $0.012). Billing follows the actual length, to the second: the amount reserved shows before generating and any excess is returned as soon as the file is ready.
Can I try ElevenLabs Sound Effects for free?
Yes: signing up grants trial credits, no credit card required. Enough to test ElevenLabs Sound Effects in real conditions before deciding on a plan or a top-up.
Do I need to install anything to use ElevenLabs Sound Effects?
No: ElevenLabs Sound Effects runs server-side, in the browser, mobile included. Imaginode's node canvas wires its renders to the other models (references, camera, styles) with nothing to install.
Try ElevenLabs Sound Effects on a real canvas
126 models, one account, credits that work everywhere. The price always shows before you generate.
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