Increase a video's frame rate with AI: 24 to 25, 30 or 60 fps

Take a video from 24 fps to 25, 30 or 60 fps: AI creates the missing frames, duration and audio stay the same. Six credits per five seconds at 30 fps. Workflow shown here, no account needed.

The starting shot, a flyover of a white seaside village, generated at 24 frames per secondInteractive demo

Real workflow, real results. Pan and zoom freely.

Use this workflow

Real workflow: an AI-generated flyover of a village at 24 frames per second goes to 30, then 60 frames per second in two Enhance nodes. Same resolution, same duration, more frames.

At a glance

You provide
1 video
What the workflow produces
2 videos of 10s in 720p, 16:9
Canvas structure
4 nodes wired by 2 connections
Models wired in
Topaz Proteus
Cost of one full run
about 18 credits, roughly $0.22
Account
The demo is visible without an account; generating requires a free account, trial credits included

AI videos almost all come out at 24 frames per second, the cinema frame rate. Your edit is often at 25 for European broadcast, 30 for the web, 60 for very smooth motion. Mixing the two causes stutter, and a platform that converts for you does it by duplicating frames.

This workflow changes the frame rate by interpolation: the model looks at two consecutive frames and creates the ones missing between them. Topaz, set to ×1, keeps the source resolution; duration and audio track do not move. A 5 second source at 24 frames comes out with 149 frames at 30, or 298 at 60.

To choose which frame rate to aim for, read 24, 25, 30 or 60 fps. For the step by step method and the non-AI alternatives, convert a 24 fps video to 30 fps. To upscale the video at the same time, see sharpen a video.

Actual renders from the demo

These are the files of the workflow above, exactly as the models produced them, unretouched. The starting point is shown when there is one.

Starting point

Your 24 fps video

Render

The same shot at 30 frames per second, same resolution and same durationGenerated with Topaz Proteus
The same shot at 60 frames per second, two and a half frames for each original frameGenerated with Topaz Proteus

Who it is for

Editors and creators who combine AI shots at 24 frames per second with footage at 25, 30 or 60, delivering for the web, TV or screens.

Which files to provide

An mp4 video of one to sixty seconds, and the target frame rate: 24, 25, 30, 50 or 60 frames per second.

How it works

  1. 1

    Wire in your shot

    Connect a Video or Media node to the Enhance node, or import an mp4 of one to sixty seconds.

  2. 2

    Keep the size

    Pick Topaz and the ×1 factor: only the frame rate changes. ×2 or ×4 also upscale.

  3. 3

    Pick the frame rate

    25 for a European edit, 30 for the web and social media, 50 or 60 for very smooth motion.

  4. 4

    One shot at a time

    Convert each shot before editing. An edit that is already cut creates ghost frames on the cuts.

Variations and use cases

The same canvas, tuned for different needs: each variation is two or three lines of prompt away.

The AI shot in a 25 fps edit

An editor delivering to a European channel at 25 frames per second takes each Seedance or Kling shot from 24 to 25 before importing it, instead of speeding up picture and sound by 4%.

The 60 fps YouTube video

A creator who films their talking head at 60 frames per second converts the illustration shots generated at 24, so pans stop stuttering next to their own footage.

The stuttering Reel

A drone pan generated at 24 frames, posted as is, judders on a phone. At 30, it scrolls evenly, with no frame duplication by the platform.

Mixing Wan and Seedance

Wan 3.0 outputs 30, Seedance 24. A clip that combines both models aligns everything on 30 before editing, and the rhythm of the cuts stays right.

The product ad at 50

A brand running in-store screens at 50 frames per second converts the rotating packshot generated at 24, for motion as soft as the rest of the loop.

Video games and cinematics

An indie studio cuts a trailer at 60 frames per second with gameplay captures; the AI shots of the teaser go to 60 so they do not look choppy next to the gameplay.

Common mistakes

Interpolating an edit that is already cut

On every cut, the model creates a frame between two unrelated shots: you see a one-frame ghost dissolve. Convert shot by shot, then edit.

Going to 60 for everything

60 frames per second give a very smooth, sports-broadcast look that removes the cinema feel of a shot. For film, 24 or 25 remain the norm; 60 is for games, sports, scrolling.

Confusing frame rate and slow motion

Going from 24 to 60 keeps the same duration: nothing is slowed down. Slow motion comes from playing a high frame rate video slower, or from generating it directly.

Letting the platform convert

A network that receives 24 and displays 30 duplicates one frame in four. Motion turns uneven on pans. Deliver the display frame rate directly.

Frequently asked questions

Does the video get longer or slowed down?

No: duration stays the same, within a few hundredths of a second in our measurements, and the audio is kept. Only the number of frames goes up.

How much does it cost?

Six credits per five seconds at 720p up to 30 frames per second, twelve at 50 or 60. The price is shown on the button before you start.

Can I go the other way, from 30 to 24?

Yes: pick 24 in the node, frames are then removed. For smooth slow motion, see the slow motion video page instead.

What is the difference between Topaz and the ByteDance Upscaler?

Topaz at ×1 only changes the frame rate and keeps the resolution. ByteDance always goes up to 1080p, 2K or 4K and changes the frame rate in the same pass: five credits per five seconds to 1080p at 30 frames.

Do hands and fast motion hold up?

On our dance test, fast arms and motion blur, the created frames stay clean. The limits come on cuts, objects crossing each other and scrolling text.

What is the maximum length?

Sixty seconds per pass, in one piece. For a longer film, convert each shot separately, which is the right method anyway.

Why does the price double above 30?

The provider bills processing at 50 and 60 frames per second at twice the 30 fps rate: it computes twice as many frames. The price shown follows its rates exactly.

Does the video keep its sound?

Yes: the source audio track comes out intact and in sync, since the duration does not change. Checked on a generated ad with sound, converted from 24 to 30.

Increase a video's frame rate with AI: 24 to 25, 30 or 60 fps

Use this workflow

Free account, no card required. The workflow opens pre-filled in your canvas.